![]() ![]() I restarted many times but each time it was a difficult decision because I was so into my story, the base I had built, and the progress I had made. This only adds to your attachment to each character… so when they get a serious illness… lose a limb… or even die you debate strongly on continuing your story or starting over. ![]() I found myself wanting to create a group modeled after me and my friends. ![]() If you make what starts out as an extremely overpowered group, your edge on the game doesn’t last long as the game just starts throwing harder challenges at you faster. There are mods which let you create your starting group with as many or as few members as you want, and you can make them as strong or as weak as you want. It has almost nothing in common with the other games mentioned, but the one thing it does have is group management and procedurally generated story building. One game I got extremely hooked on… it’s got very little in common, but it has the one element I love about games like Xcom, darkest dungeon, and wildermyth… is a game called Rimworld. ![]()
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